High-performance software for real-time systems

We design and publish advanced tools and SDKs for real-time applications and computer graphics.

From low-level systems to production-ready tools used in games and software.

Independent studio based in Madagascar.

Tools & SDKs

Anti-cheat SDK (Unity)

Lightweight and modular anti-cheat solution for indie developers.

Coming soon

Sprite Processing Tool

Extracts frames from AI-generated animation videos and builds production-ready spritesheets.

Coming soon

Internal Tools (Lab)

Licensing software for Android and game engines (Unity, Unreal Engine, Godot), plus computer vision plugins and templates for webcam + AI driven interaction systems.

Lab

Capabilities

Real-time systems

  • networking
  • performance
  • anti-cheat

Computer graphics & imaging

  • rendering pipelines
  • image processing
  • optimization

Software engineering

  • Android licensing systems
  • Unity/UE/Godot plugins
  • rhythm gameplay engine tooling

Available for consulting

We also provide consulting for teams working on performance-critical systems.

Interested in our tools or working with us?

Tell us about your project — we'll get back to you as soon as possible.